2D Procedural Dungeon Generator
Small demo for practice purposes, it is based on the first Binding Of Isaac game (flash version)
- It only has rectangular shaped rooms.
- The procedural algorithm is the simplest drunkard's walk possible.
As it is a prototype I already thinked about improving the generation speed, room shapes and room styles (randomizing the tiles), will upload any update when I have time to implement them.
You can see the code here: GitHub
Controls:
I'v added a simple RTS like camera controller.
Also implemented a main menu from the Escape key to input the number of rooms the dungeon will have.
Movement:
- WASD or screen edges with mouse for moving the camera.
- Shift to accelerate the movement.
- Spacebar to generate new dungeons.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | MarioZombieKill |
Tags | 2D, dungeon, Generator, Procedural Generation, Prototype, Unity |
Comments
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Very simple and easy to use asset, thank you!